Dev Log


21 May 2021

Log. 13 – PREMISES & PROMISES

One of the less known and less clear aspects of Azad’s game is that which concerns the so-called “Philosophical Premises”. What are they ? How they works and what use have in the game ?tant question!

24 Jun 2020

Log. 12 – DREAMBOARD

How is the game board made? What is the exact form? Let’s dig into the novel together to reveal this important question!

22 Jan 2020

Log. 11 – 1, 10, 100 AZAD

Do You believe AZAD is played only during the six-year “Great Cycle”?
That exist only one “Rulebook”?
That the rules are always the same ?

01 Oct 2019

Log. 10 – BIOTHINKTECH

Probably the most famous aspect of the game is the use of the bioengineered pieces called “Biotechs”. What does we know about these organic/mechanical forms that grow and transform themselves through the game ?

10 Sep 2019

Log. 09 – ONCE UPON A TIME

Which elements are embedded in the Azad game ?
To define the elements of the game we need to know more about the history of the game development and the Empire itself.

18 Mar 2019

Log.08 – THE TREASURE MAP

How to refer to a specific paragraph of the novel ? How to indicate where to find it ? Simply, use the coordinates !

23 Nov 2018

Log. 07 – POINTS, POINTS, POINTS !

How to calculate the points available in a chessboard ?
An analysis of the logical thinking behind the development of the game.

28 Oct 2018

Log. 06 – MAGIC NUMBERS

We all are used to some special numbers, so that we doesn’t recognize them when we meet some of them. Just to highlight Yours understand, think to these numbers, two, seven, twentyfour.

23 Oct 2018

Log. 05 – PILLS OF AZAD

Did You know that every match is divided in 5 phases ? It start with a cards game btw all the players, than move on a lesser board where is played one against one with cards, die an lesser pieces.

11 Sep 2018

Log. 04 – HOW TO, CARDS AND OTHER STUFF.

In order to better comprehend the game rules is necessary in first place be sure that all the possible “hints” and “crumbs” of informations have been caught from the novel.

14 Feb 2018

Log. 03 – SOMETHING JUICY, THE “BOARDS”

Now it’s time do demonstrate how to design the game boards. Ready to see how deep the rabbit hole is ?

04 Feb 2018

Log. 02 – STARTING CONSIDERATIONS

Embark with me in this quest for the Holy Grail of the boardgames. Many have tried and failed, the most part say that it’s impossible to develop such a game. Come with me, this epic journey is about to begin.

01 Feb 2018

Log. 01 – THE JOURNEY BEGINS

A brief explanation of what I’m going to do with this site.